Muy buenas noches a todos, me agrada darles la bienvenida a mi nuevo proyecto FNAFB CA, ya lleva tiempo que lo e avanzado, por lo que el juego esta tomando un buen desarrollo, ya tengo todas las bases y felizmente es funcional (por ahora...) pero bueno, como agradecimiento del apoyo que esta recibiendo el juego les vengo a presentar el sistema de batalla (no definitivo) del juego. Hare un esfuerzo que para el prΓ³ximo mes tenga listo el selector de actos funcional para mostrΓ‘rselo
Y si se preguntan...
NO
Estas imΓ‘genes no son spoiler del juego
De hecho creo que ni Ennard aparece en el juego
Lmao
Next up
So
i may or may not make an full art of some person or i may just leave this like that-
Path of Kami: The Evolution of the Lore
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6β¦).
Call it 'wrong turn'!π« The feeling of running into a house with only one exitπͺ, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Regional Bulbasaur. #Pokemon
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.













0 comments