Next up
0.5 is released!
Adding the sub itens. Its just like the axe of castlevania but bounces
recreating that ricochet diamond from Castlevania, but little improved, sometimes it can chase enemies
Making a shield and parry mechanic!
testing interactive particles with time
bruh?
So many number
i really liked the effects of this massive spike ball
Update? #roguelike
Hey guys what's up? i've been working a lot on this game lately, adding more cards and mechanics, it's been a while since I posted anything about it, that's why this post haha











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