Next up
I’m doing a final rework of the game. If this doesn’t save the project, I won’t keep going because I’ve been dragging it for way too long. I decided to do survival horror. Fortunately, this rework has a lot of potential! Here are some screenshots:
creaky old house
The nature is also getting an upgrade!
Slow motion makes everything so much cooler
It sure it foggy arround here
Check out this gameplay footage that showcases the ambiance and movement! I recorded this with the highest graphical settings and lumen enabled, on a gtx 1050ti!
There's nothing better than a walk in the forest...
I’m sure those eerie sounds are just lonely owls…
The first map for chapter I is almost done!
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