The reason we went from 0.0.0 to 1.0.0 is because I ported the game to an upgraded engine. The new engine has more stuff like working(kind of) layering, pausing, sprinting, and punching. I was working with the d7 engine, but now I am using the e7 engine.
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
"Thanks guys for endless hours of fun." π
(My first fan art. Read the article, please.)
Runestones: from concept to in-game modelπΏ
Shadow The Hedgehog X pixel art
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. π₯³
I want to know - what's your favourite quest reward?
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
"Our work is never over" they said.
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria










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