Game
RocketEngineer
4 years ago

0.0.3b release


Release log:

  • Added save system

Tank designer and engine designer made the game way more harder than before, you are not able to see thrust and fuel capacity of your designs as it will depends on the features of 0.0.4. Expect the game to then be easier.

  • Added tank designer

  • Added engine designer

  • Changed coloration of space and atmosphere

  • Improved rocket physics behavior

  • Code optimization

0.0.3b could seems like a small update, however, save system pave the way for future features and dramatically accelerate the developement.

Known issues:

  • Orbit line path can still seems buggy

Feel free to report bugs and they will be fixed



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Another house i made long time ago.

"Our work is never over" they said.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Demonstration of the spells and their effects :)!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Terraria

Shuiro Haname. #Commission

Commission for @ShuHaname

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?