I just released 0.0.6, and here is the changelog!
Removed continuous jump, because reasons.
Added a start menu
Enemies now give points when killed by gun
I just released 0.0.6, and here is the changelog!
Removed continuous jump, because reasons.
Added a start menu
Enemies now give points when killed by gun
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Runestones: from concept to in-game model🗿
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Finished work on the emotions of a new character for the tank universe
Levels' maps.
Some Shadow boss fight gameplay 👾
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
Colorful Fox
Happy Late Easter!
New Teasers!
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