Game
Asyre - A Fantasy Story
4 years ago

0.1.1 Update - Dark Mode Engaged


Asyre got a facelift! This is a short and sweet update to fix most of the remaining UI issues I was putting off.

Makes the entire UI darker, and it feels much more cohesive. I adjusted a large amount of the standard Sugarcube CSS classes to make the UI feel much more uniform. Buttons, inputs, panels, and the color scheme are all changed pretty significantly.

I "centered" the alert bar, but I basically cheated to achieve the result; instead of actually centering the alert bar between the two side panels, I make it display the entire width of the viewport, but behind the side panels to achieve a "centered" look. It's not as clean as I'd like it, and I'll definitely be working on it


ezgif-5-e324b60dd9.gif
ezgif-5-be14d30fcb.gif
screenshot_2022-02-03_93730_pm.png
screenshot_2022-02-03_93739_pm.png
screenshot_2022-02-03_93754_pm.png
screenshot_2022-02-03_93814_pm.png


0 comments

Loading...

Next up

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

We are under attack!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Successful landing

#screenshotsaturday

Path of Kami: The Evolution of the Lore

Just a Pico sprite

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

a drawing I did because I was boredπŸ˜ͺ. But I love how it turned out.😊

Cash Banooca

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM