So I did another little update. It’s probably going to be the last one for quite a while. Final Exams are coming up and I should at least study a little bit.
So about 70% of all people I saw playing Lifeling had serious dialog bugs. The game really liked to crash when text was playing on the screen. I’ve tried to recreate that glitch and failed. I’m not sure why it happens. But in this update I pretty much rewrote the entire dialog algorithm and I’m positive that it probably fixed the issue.
Changed the dialog algorithm to prevent the game from crashing.
Enhanced the hitbox of the train wagon door to make it easier to find.
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