Greetings!
0.13 is now up.
On the code side of things, this update only brings some smaller new features, smaller fixes and optimizations.
Among other things some updates to the gui, buttons turning off when turrets are fully upgraded etc.
Click sounds (temporary sound) when buttons are pressed.
Some minor script optimizations, where things that were previously (and needlessly so) updated every frame have been moved to 1/10 the frequency.
Graphically some light baking issues have been fixed, reflection probes have been changed, main menu has been updated, hexes are now indicated on level start and the range display has been updated.
Levels 1-3 have been rebalanced slightly.
Next up
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Regular exercise is key for healthy wings.
Try it out!
Made my first ever animation.
2d lighting experiment
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Double Rainbow!!!
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
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