Game
Glitched Out!


4 years ago

0.2.0 *Unity* Revamp Update!


The whole game got revamped in Unity!

And Multiplayer is here

  • Multiplayer FINALLY Implemented !

    • Using the free Photon addon for Unity, the server can withstand up to 20 players worldwide(=10 separate rooms with 2 players)

  • Autoupdate launcher!

    And a website for the game with the launcher, screenshots etc
    https://hypergamesdev.github.io/glitchout

  • Fighting is overhauled in some ways

    • You both start at the middle and randomly tp around

    • You dont glitchout as far when hitting

    • The initial hit deals 5 dmg but when you stay inside of the enemy you deal 1 dmg/tick

    • Barrier is much closer so you cant camp outside the map now

    • Lasers are{temporarily} disabled

  • New game/customization options

    • No perk limitations(like before 2 max)

      • Spectre(Illusion) now makes ghost copies of yourself, you randomly switch places with one of them, they don't disappear

      • Bubble perk disabled

    • 3 scenarios for the game to finish

      • Time Limit like before, who has most points/kills wins

      • Score Limit, who reaches it first wins

      • Kill Limit, who reaches it first wins

  • Some Score system changes

    • -10 for death & +20 for kill like before

    • 3 seconds count the kill if the enemy died from environmental damage, "assists" dont give less points

  • The whole experience feels a lot more consistent

  • Better options, also ingame on pause options menu

  • Graphics are much more polished

    • Postprocessing option added

    • Intro cutscene while loading

    • Perks are reimagined to match the Glitchy neon tech world more than before

    • Players now glow dependent on which "team" they're on, so it's easier to differentiate

Future Plans Include:

  • 2v2 and just overall more players FreeForAll

  • More gamemodes and maps and game settings

  • Bots



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