I’m still working on more content on the backend. While that’s going on, I’m pushing this small update. The biggest change in this update is the pause menu. It’s a placeholder for now as I don’t want to design one yet until all options are available and implemented.
Current
Updated Pause Menu (ESC no longer exits the game)
Updated death state transition
Minor gameplay tweaks
Bug fixes
What’s Next
More abilities
More enemies/bosses [In Progress]
More items/treasures
More gameplay tweaks and balancing
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