Game
Abandoned: Discovery Island
10 years ago

0.2.3 Update (Wow, 4 updates in one day)


Here’s a proper changelog this time:

Main Night

  • Disembodied stays active once active.

  • Disembodied is slightly more aggressive.

  • Disembodied stares at the camera once active.

  • Fixed Disembodied reappearing in Character Prep 1 after PN Mickey leaves.

  • Fixed Acephalous’ jumpscare being invisible unless the power is out and the flashlight is on.

Pirate Caverns

  • The Face is active from the start now.

  • Reworked the clock slightly.

  • Added Floor 2, but can’t enter Undying’s room yet. You can still go back down.

Other

  • Fixed the warning screen fade in animation not playing (it still will not fade in fullscreen due to lack of support for fullscreen fade in transitions)

Bugs

  • I forgot to fix Night 3 going back to the menu screen; Pirate Caverns has always been accessible by clicking “Continue” after beating that night.

  • In Pirate Caverns, both keys will be returned when you go to Floor 2.



3 comments

Loading...

Next up

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Path of Kami: The Evolution of the Lore

Runestones: from concept to in-game model🗿

"Our work is never over" they said.

So here's the first of the zodiac signs i will make for the next weeks.

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Made my first ever animation.

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/