Basic setup for dedicated servers - running the game without graphics for optimal performance on servers
Setup a dedicated server to run some deathmatch matches
Improved zombie pathfinding
Stability fixes for surfaces
Fixed error where server would receive “Server is a different protocol” mid-game and disconnect
Fixed erronous timers for clients joining in pre-game state
Added option to disable post screen shader
Added chromatic abbreviation as extra post screen effect
Tweaked explosion sound effects + screen effects
Empty weapon clicks, footsteps and some other sound effects are no longer playing when you have “temporary hearing damage”
Weapon switching sounds are less hard
Bullet case sounds are less loud
Added score for assists back in
Added information on how much damage you did to the one who killed you
Clearer deathscreen
Next up
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Fan art for Foolish I'm feeling kinda better so I drew this
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Szayel Aporro Granz - Bleach
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Double Rainbow!!!
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg










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