Basic setup for dedicated servers - running the game without graphics for optimal performance on servers
Setup a dedicated server to run some deathmatch matches
Improved zombie pathfinding
Stability fixes for surfaces
Fixed error where server would receive “Server is a different protocol” mid-game and disconnect
Fixed erronous timers for clients joining in pre-game state
Added option to disable post screen shader
Added chromatic abbreviation as extra post screen effect
Tweaked explosion sound effects + screen effects
Empty weapon clicks, footsteps and some other sound effects are no longer playing when you have “temporary hearing damage”
Weapon switching sounds are less hard
Bullet case sounds are less loud
Added score for assists back in
Added information on how much damage you did to the one who killed you
Clearer deathscreen
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Bandana Dee the Dream Friend
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Runestones: from concept to in-game model🗿
The whole squad is here!
Interested? Follow me!
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
a drawing I did because I was bored😪. But I love how it turned out.😊
I worked so hard to get all four of them to the end safely, but then...
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
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