Have added
Intro screen.
Changed wall graphics back to the original Commodore 64 graphics
GUI now shows Lives and Bomb icons, and the name of levels.
level transition screen with level names.
Game over message
Have added
Intro screen.
Changed wall graphics back to the original Commodore 64 graphics
GUI now shows Lives and Bomb icons, and the name of levels.
level transition screen with level names.
Game over message
Path of Kami: The Evolution of the Lore
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
I-Buki
Mio-Da!
Ibuki Mioda!
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Cash Banooca
Only true badasses may pass! #conceptart #art #gamedesign
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarÃa Regla. It is one of the natural wonders of the country!
New Teasers!
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