Game
Code: Destroy or Defeat

8 years ago

0.3.1 Update news


Updates:

  • Game title restyle (Now more like a DooM logo)

  • Loadscreens now use “Metal Lord” font (you Iron Maiden fans may recognize it)

  • General menu UI rework

  • Lobby system became much smarter

  • Lobby information is now avaliable directly from the menu

  • PSE map format update (v22 -> v34)

  • New character mask: “Rattlehead” …And his business is killing!

  • New healing sound (less noisy than the first one)

  • New game soundtrack (why not headbang & kill ‘em all at the same time?)

Bugfixes:

  • No more fall damage after respawn

  • Players scoreboard now works correctly

  • Various multiplayer system fixes

  • A bit of optimisation

And many more (better check it out yourself :D )



0 comments

Loading...

Next up

Particle system update Yep, the game will have more realistic blood than those terrible red balls Coming soon!

Servers are down

0.3.2 Update news

Fan art for Foolish I'm feeling kinda better so I drew this

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Just a Pico sprite

The whole squad is here!

Interested? Follow me!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.