Just a small update this time. Get ready!

Version 0.3.2 Patch Notes
CORE ENGINE
MERCENARIES
New Mercenary: Risa, Defender of Nelvia
Assassin Mercenary who focuses more on support than damage
Base:
Weapon Type: Katana
Slot Type: Dual Wield
Max HP: 376
Max MP: 95
Physical Damage: 15
Physical Armor: 13
Spell Damage: 16
Spell Armor: 14
Speed: 34
Luck: 28
Skills:
Cute Charm:
Risa charms an enemy into fighting their allies for 2 turns with her…cute appearance.
Tsukuyomi’s Blessing:
Restore HP to an ally equal to 2x Spell Damage and increase their Physical Damage for 2 turns.
Kitty Senses:
Passive: Risa’s chance to dodge is increased by 2%, and her Basic Attacks have a 10% chance to apply Bleed.
Cat-tastrophe:
Heroic: Rapidly slice an enemy 6 times for 2x Physical Damage each and apply Bleed.
ITEMS/EQUIPMENT
DUNGEONS/ENEMIES
VISUAL/GAMEPLAY
Heavily boosted the escape rate. This was changed in the last patch, but wasn’t added to the patch notes
End-of-battle heal increased to 70 HP (Was 50)
End-of-battle heal now also restores 5 MP
Removed [redacted]’s lockbox from Ephilar
You are now granted 2 Relics upon starting a new game
Changed the battle theme. In a future update, every dungeon will have it’s own Battle Theme
Added a stupid Easter Egg to Ephilar due to a livestream by FanStalin last night
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