Game
Smash Broke: Broklahllah
7 years ago

0.3.2 update: 15k bug fixes, cursor and finally a leave button


0.3.2 includes:

  • There’s now a leave button

  • The game now has a custom cursor

  • Reduced mouse’s character and skin selection speed, it was quite hard to select something without trying twice

  • Fixed the collisions with decorations on map 4, the anti-clipping was trying to get the player out of the decorations each time

  • Fixed mouse players able to use brokewin points even if they didn’t have any, going into the negative

  • Fixed (yet again, not the same bug but the same result) Red’s aura damaging that was doing the opposite of what it wass supposed to do around the shadow world

I intended to add a “how does it works” button but as the game is pretty self-explanatory and I’m its creator I am pretty much unable to know what explanations a newbie might need to understand the game.
If someone out there is reading this, please tell me what you didn’t understand when you played for the first time



0 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Update 2.627

New challenges & new effects!

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Regional Bulbasaur. #Pokemon

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

2d lighting experiment

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Subscribe to technoblade

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.