Game
Tazz
9 years ago

0.4.0 C64 Graphics and Sound only!


Lots of changes. Mostly making it look and sound more like the c64 version and some gameplay changes.

#Updates

  • Title screen instructions/credits added

  • Animated the “Press Fire to Start” text

  • Bombs flash the screen

  • Bombs briefly stop the walls from moving

  • Change to uses colours from the C64 palette only.

  • Enemies now show in the correct colour(s).

  • Tazzman now Yellow instead of white.

  • Cocktail room now spawn random types of enemies

  • Enemies now spawn in the opposite corner from the player.

  • Change the sound effects for shooting and enemies dying.

  • Added sound effects for walking on screen, level start, death, and bomb.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Path of Kami: The Evolution of the Lore

Just a Pico sprite

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Finished work on the emotions of a new character for the tank universe

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

a drawing I did because I was bored😪. But I love how it turned out.😊

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Made my first ever animation.

Only true badasses may pass! #conceptart #art #gamedesign