Game
Mouse Curser
2 years ago

0.4.17


Fixed bug that would stop weapons from shooting

Living projectiles curse now clarifies that its' enemy projectiles.

Renamed some spells that had plain names

Added colors to prefixes and suffixes in titles

Decreased hp of enemies

Added shop before bosses

Added some visuals on shop icons displaying the prefix/ suffix type

Added autofire toggle to options

Fixed bug caused by firing in the first frame that the game was started

Fixed mirroring reflecting its own movement instead of the player's

Lowered lowest possibility for stalking time

Made spell order highlighting a bit faster

No more double shops before boss

Rocks no longer blink white if hit for no damage

Rocks are now displayed on map

Fixed Pugatory reach not showing how many spells can be contained

Candles and bombs now spawn projectiles in the direction that they were spawned in



0 comments

Loading...

Next up

Chiaki Nanami!

Another house i made long time ago.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

What you all think

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Regional Bulbasaur. #Pokemon

Explosive domino effect

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Magic staffs created especially for each sign

#moba #zodiac #magic #staff #signs #gamedev #3Dart