Game
Mouse Curser
2 years ago

0.4.17


Fixed bug that would stop weapons from shooting

Living projectiles curse now clarifies that its' enemy projectiles.

Renamed some spells that had plain names

Added colors to prefixes and suffixes in titles

Decreased hp of enemies

Added shop before bosses

Added some visuals on shop icons displaying the prefix/ suffix type

Added autofire toggle to options

Fixed bug caused by firing in the first frame that the game was started

Fixed mirroring reflecting its own movement instead of the player's

Lowered lowest possibility for stalking time

Made spell order highlighting a bit faster

No more double shops before boss

Rocks no longer blink white if hit for no damage

Rocks are now displayed on map

Fixed Pugatory reach not showing how many spells can be contained

Candles and bombs now spawn projectiles in the direction that they were spawned in



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Path of Kami: The Evolution of the Lore

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Showing off player 2 😎

What do you think?

2d lighting experiment

Explosive domino effect

Path of Kami, running around the shrine area