Additions / Changes:
Green can now explode his mine manually (avoid problems of having a mine stuck in the floor the enemy never steps on and being unable to use skill 1 for the rest of the game)
Added more planets to the map 3 as it was impossible to go up most of the time, and the players were always stuck in the lower part of the map, now it’s much better
Dropped LAN multiplayer (at least for now, just hid the button) due to its not-entirely-unexpected time consumption. In fact, I often heard that making a multiplayer game takes twice the time of making an offline game. But I still decided to do it. But it fact adding half the multiplayer took me more than twice the time it took me to make everything else. Moreover, learning that free solutions like parsec-gaming existed just killed the reason for its existence. I so decided than rather than spending time making the game multiplayer, I should instead spend time making additions and bug fixes.
-Spice skin will be late, and might be further late, as it was actually more like a joke I actually ended up making reality and as such need to watch at least several episodes of that show I never watched and have no time to just to have ideas for the skin
Fixes:
Fixed Blue’s projectiles and Black’s grappling colliding with decorations on map 4
Fixed Blue unable to use his skills after dying during the skill 2
Fixed Map 3 never zooming out enough despite being large enough for it, had to do with the way I calculated scale
Fixed cursor not always on top in Skin Choice
Fixed moon not moving as it should (had some kind of weird movement)
Known bugs:
I still don’t know why but Black’s grappling sometimes decides to just extend at snail speed without any visible reason, didn’t find any source to that bug
Bonus:
0 comments