Added simple shading for:
Grass
Trees
Spikes
Banners
Ash
Tweaked some textures
The game is now compiled in Release Mode, rather than Debug Mode, so it should run up to 10 times better(Debug Mode is really, really slowwww).
Added simple shading for:
Grass
Trees
Spikes
Banners
Ash
Tweaked some textures
The game is now compiled in Release Mode, rather than Debug Mode, so it should run up to 10 times better(Debug Mode is really, really slowwww).
Level Editor Progress The level editor is almost finished! Below you can see a screenshot of the new interface. Please note that not all tiles have been implemented yet and some textures are placeholders.
Vertex Array Backgrounds Hereβs a background example from 0.4.0
0.5.0 New Tiles! Here are some of the new tiles that will be added in 0.5.0. Also, the tile selection screen now displays the tiles in a more organized manner.
0.5.0 Keys And Locks This feature was suggested by a user. The next update will introduce different types of keys and locks for better level design. Each key will open a specifc lock. For example, a golden key will open a golden lock.
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
"Thanks guys for endless hours of fun." π
(My first fan art. Read the article, please.)
Path of Kami: The Evolution of the Lore
Just a Pico sprite
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
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