Game
Smash Broke: Broklahllah
6 years ago

0.6.0 Update: Map personalization, White, Bigger gift and a few other things!


Additions / Changes:

  • (character) White! He got some interesting skills imo, that uses mechanics already used in-game in a new and fresh way! I’ll wait to see if I need to do balancing before adding it to comp next update

  • I added personalized map, it was in my mind for quite a while now, and I finally did it! It’s quite an important feature to me, as I intend to make personalization an important part of Smash Broke

  • Do you remember the gift you were getting in 0.5.0? Due to me forgetting to do something, you didn’t get 50k points on the first launch after update. And so I decided to fix it then move it to 0.6.0. As I wanted to give 50k in the 0.6.0 too, I decided to make it 100k. As a reminder, these points are used to get in-game skins, and 100k points equals to quite a lot of playtime

  • Made Canacana’s skill 2’s cooldown longer, in exchange, the crippling bullet eye is faster

  • Made SugarSpiceAndEverythingNice’s yellow ray in mode 2 much stronger, I didn’t take into account the fact it is pretty hard to hit accurately with it, and so I now took into account a 20% success rate to make more accurate damages, it so went up from 0.3 damages per contact point to 1.4, I felt 1.5, though correct, would be too much

  • Now that a round of balancing was done, Canacana and SugarSpicesAndEverythingNice was added to the competitive mode

  • Raised the player’s max fall speed to a speed pretty hard to reach

  • Added two sprays, when you press the spray key, it alternates between the different sprays,

    5d092a5083181.png

    ,

    5d092a514ca39.png
  • Added random to the list of possible picks

Fixes:

  • Green’s mine had some unexpected Z elevation problem that was never spotted up to today (one is rarely seen at the same place than a mine unless one uses the shadow world), now fixed

Known bugs:

  • All my tweening plugins are subject to the same bug (never extending), which should come from a bug with the engine. I’ll try to find another plugin to use, or if I don’t some cheating workaround (like arbitrarily setting size if under 50 after the tweening is supposed to end)



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