Game
Ephilar: Town of Mercenaries
7 years ago

0.7.0 Patch Notes Preview: Xelth the Rebalancer, plus Zivian and Phoenix changes


New Mercenary: Xelth the Rebalancer

Support Mercenary who has 2 elements under his belt

Base:

Weapon Type: Gauntlets
Slot Type: Dual Wield
Max HP: 464
Max MP: 76
Physical Damage: 11
Physical Armor: 15
Spell Damage: 19
Spell Armor: 14
Speed: 29
Luck: 30

Skills:

Burst Heal/Shadow Collapse:

Light Form: Restore HP to an ally equal to 3x Spell Damage instantly.
Shadow Form: Deal 5x Spell Damage.

Heavenly Barrier/Shatter Defenses:

Light Form: Grant all allies Shields equal to 25% of Max HP. They last until destroyed.
Shadow Form: Reduce the Armor of all enemies by 25% for 3 turns.

Darkened Takeover:

Switch to Shadow Form for this turn, granting access to Shadow Collapse and Shatter Defenses.

Unholy Resistance:

Passive: Xelth takes 15% less Holy and Shadow damage. He has a 10% chance to perform a special Elemental Attack.

Zivian:

Skills:

Shadow Drain:

Renamed to Shadow Drain (Was Draining Bolt)
Damage reduced to 3x Spell Damage (Was 4x)
Life Steal increased to 100% (Was 75%)
Mana cost increased to 10 (Was 5)

Life Transfer:

Renamed to Life Transfer (Was Transfer Bolt)
Now restores 20% of an ally’s Max HP (Was 8x Spell Damage)
Health cost increased to 20% (Was 15%)
Icon has been updated

Dark Watch has been reworked.

New name and design:

Shadow of Undeath:

Passive: Zivian has 20% increased Spell Damage, Armor and Speed while above 70% HP.

Rain of Chaos:

Now targets all enemies (Was 10 random enemies)
Damage increased to 4x Spell Damage (Was 3x)
Life Steal increased to 50% (Was 20%)
Only costs 1 Heroic Bar (Was 2)

Phoenix:

Base:

Role changed to Mage (Was Assassin)
Class name changed to Pyromancer (Was Journalist)
Physical Damage decreased to 14 (Was 17)
Spell Damage increased to 17 (Was 16)

Skills:

All of Phoenix’s skills have been reworked.

New names and designs:

Inferno Blast:

Deal 6x Spell Damage to an enemy and set them on Fire.

Flame Buffet:

Deal 2x Spell Damage to an enemy. Boost Critical Strike chance by 20% each time the skill doesn’t Crit. This bonus resets to 0% after a Crit.

Hot Streak:

Passive: Phoenix’s Critical Strike chance increases by 5% each time her Hot Strike doesn’t Crit. After a Crit, this bonus resets to 0%.

Rebirth:

Heroic: Phoenix heals to full health and unleashes damage equal to her Max HP on all enemies.

All of these are subject to change before the patch goes live on March 1st.



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