Game
Ephilar: Town of Mercenaries
8 years ago

0.7.2 Patch Notes


A collection of changes provided by Maik as a filler between 0.7.0 and 0.8.0

Version 0.7.2 Patch Notes

CORE ENGINE

MERCENARIES

Neraz:

Lore:

Broke up the lines so all of it is visible

Lily:

Lore:

The old page was still visible. oops
Fixed a spelling error on the new page

Eliana:

Lore:

Updated the Lore page to be more clear on what happened to her afterwards

Vex:

Lore:

Updated text to be less confusing and work with his new Active

Skills:

Nature’s Bounty:

Now costs 8% of Max MP (Was Free)

Mitch:

Skills:

Taunt:

Updated the description to make it more clear that Mitch is affected by the secondary effect

Intense Conditions:

Now costs 10 TP (Was Free)

Rayzon:

Skills:

Soul Expulsion:

Now costs 10 Mana (Was Free)

Spitfire:

Skills:

Flame Vents:

Now gives a 15% Fire Resistance

Armor Drop has been reworked.

New name and design:

Melted Armor:

Heroic: Enemies have 30% less Armor for 3 turns and take 20% of all damage they deal. Flame Vents is disabled during this time.

ITEMS

Added descriptions to all basic weapons
Runic Weapons has their descriptions updated to show in detail what effects they give

DUNGEONS/ENEMIES

Entering The End now restores the party to full health
Fixed an error in The Unending Hall which would crash the game
All bosses now have a special death effect

VISUAL/GAMEPLAY

Due to a game breaking error, the player will be unable to obtain the “Remember my Name” achievement for a while



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