A collection of changes provided by Maik as a filler between 0.7.0 and 0.8.0
Version 0.7.2 Patch Notes
CORE ENGINE
MERCENARIES
Neraz:
Lore:
Broke up the lines so all of it is visible
Lily:
Lore:
The old page was still visible. oops
Fixed a spelling error on the new page
Eliana:
Lore:
Updated the Lore page to be more clear on what happened to her afterwards
Vex:
Lore:
Updated text to be less confusing and work with his new Active
Skills:
Nature’s Bounty:
Now costs 8% of Max MP (Was Free)
Mitch:
Skills:
Taunt:
Updated the description to make it more clear that Mitch is affected by the secondary effect
Intense Conditions:
Now costs 10 TP (Was Free)
Rayzon:
Skills:
Soul Expulsion:
Now costs 10 Mana (Was Free)
Spitfire:
Skills:
Flame Vents:
Now gives a 15% Fire Resistance
Armor Drop has been reworked.
New name and design:
Melted Armor:
Heroic: Enemies have 30% less Armor for 3 turns and take 20% of all damage they deal. Flame Vents is disabled during this time.
ITEMS
Added descriptions to all basic weapons
Runic Weapons has their descriptions updated to show in detail what effects they give
DUNGEONS/ENEMIES
Entering The End now restores the party to full health
Fixed an error in The Unending Hall which would crash the game
All bosses now have a special death effect
VISUAL/GAMEPLAY
Due to a game breaking error, the player will be unable to obtain the “Remember my Name” achievement for a while
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