In the next update, I’m going to try to finally get rid of that tweening problem to conclude the 7th version.Also, there is a strange error with gamejolt, I cannot select the right file for the launcher to start, so the worry-free version won’t be published right know. UPDATE: the client didn’t have that bug so I managed to do it
Additions / Changes:
New skin: Jim Carré, he’s Jim, except he’s square
The skins names were attached, now, except SugarSpicesAndEverythingNice that’s really a much too long name, they include spaces. The main reason why they didn’t have space was due to the size of the textbox and my laziness
The damage animation is now on as long as the text representing damages is updating, in return, the text updates four times faster
Fixes:
The damage animation is now triggered for every attack
Known bugs:
Characters’s size is not always 50x50 on spawn. All my tweening plugins are subject to the same bug (never extending), which should come from a bug with the engine. I’ll try to find another plugin to use, or if I don’t some cheating workaround (like arbitrarily setting size if under 50 after the tweening is supposed to end)
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