Changelog for 0.7 as of 30.09.2025:
Level 1-1 is now completely new
Added new level type: autoscroll
Added new background type: Blue Gradient
Levels can now have a time limit
Small changes to player physics
Small changes to level camera
Added Koopa like enemies
Huge player can now break "collected blocks"
New level format (SERGI_SYOBON07), old levels are still compatible
Levels saved with the new format now have less size
Custom graphics support for tiles, background and some entities
New font
Added 1-life mode (Press X at the main menu)
Added angry cat (yeah that one, usually found in castles)
King Goomba-like enemies now display a message upon player death
Evil Clouds have a unqiue death message
New "hover" goomba enemy
Bug fixes:
Fixed "slow falling when huge" bug
Fixed a bug when an invisible coin block can accelerate the player
Player should no longer get stuck in blocks
1 comment