Game
Escape Room (HTC VIVE)
10 years ago

0.8.0 Devlog


Changes:

added 2 new levels
changed Easter egg to be more like a “nod”
added a “nod”
changed level 2 slightly
changed test level
ect

known problems:

level 3 stapler is too big
level 4 drawer is a bit buggy
level 4 drawer is too slippery making it look weird
test level is too dark
level 4 is possibly wrong lighting

sneak peek/hints :

next update will have special thanks probably
next update will be the first “media worthy update”
will upload a in game video of 0.9.0 for this page.



0 comments

Loading...

Next up

Successful landing

#screenshotsaturday

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Why walk when you can jump?

Shuiro Haname. #Commission

Commission for @ShuHaname

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Respect (Only TLOZ Players Will Understand)

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?

I remade my main character, what do you think? :)