Game
When Bad Things Arrive
7 years ago

0.8.4 Released, Aspect Ratio Fixes


Hello everybody! This is just a minor update, but I needed to fix the playability on aspect ratios other than 16:9. For those on 4:3 and 16:10, the main menu chopped off way too much on the sides, thus potentially causing the play button not to be able to be pressed or many of the levels to be changed. Everything should fit now but on resolutions lower than 1080p, everything will start becoming smaller.

As for aspect ratios wider than 16:9, the in-game FOV was zoomed in too much. The fix was to make the FOV scale proportionately to the width of the aspect ratio. No matter the aspect ratio, the FOV should feel like 90 degrees.

If these changes cause new problems, leave a comment and I should get back to you soon.

Last thing; I plan on adding the character info soon, but I wanted to improve compatibility ASAP. For now, the button doesn’t do anything. And of course, more bug fixes and minor improvements. Until next time!



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

I-Buki

Mio-Da!

Ibuki Mioda!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Shuiro Haname. #Commission

Commission for @ShuHaname

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

Only true badasses may pass! #conceptart #art #gamedesign

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Got some fun collectibles in our game, Path of Kami!