Game
Escape Room (HTC VIVE)
9 years ago

0.9.0 Devlog


Changes:

Added new level.
Changed level 4 slightly.
Added stuffs to Test Level.
Added “Credits”.
Fixed the text on the Procrastinator nameplate.

known problems:

Light is still incorrect, (the light should be OK but for some reason copying over the exact same level messes up the lighting in the new level :l ).
Projector is not bright :l .

sneak peek/hints :

Next update is going to have texture upgrades.

Notes:

This is the first update where making a video is a good idea.
Adding a video of my own.



0 comments

Loading...

Next up

We are under attack!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Why walk when you can jump?

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Path of Kami, running around the shrine area

I made a small jungle house.