Game
Ephilar: Town of Mercenaries
7 years ago

0.9.11 Hotfix Notes


Version 0.9.11: Unstable Reaction Hotfix Patch Notes

CORE ENGINE

MERCENARIES

All:

Alternate Basic Attacks now properly apply States.

Neraz:

Base:

Lich’s Sword now only gives Physical Damage, but the amount has been increased to 10 (Was 4)
Neraz can no longer change his weapons to prevent an error that was causing his Passive to not work correctly with other swords

Zivian:

Skills:

Phasing Shield:

No longer Divides by 4 to calculate the Shield value (Yes, this was actually an issue)

Cyrin:

Skills:

Subarctic Strength:

Damage to MP reduced to 20% (Was 50%)

Luna:

Base:

Spell Damage increased to 20 (Was 18)
Attempted to fix multiple bugs involving her Lunar Phases

Skills:

Moonfire:

Damage increased to 5x Spell Damage (Was 4x)

Moonlight:

Healing increased to 5x Spell Damage (Was 4x)

Full Moonlight:

Fixed a tooltip error that suggested it dealt more Healing than it actually did

Daxt:

Skills:

Healing Potion:

Restore values increased to 30% (Was 20%)

Mana Potion:

Restore values increased to 20% (Was 10%)

Weapon Oil has been reworked.

New design:

Give an ally a 50% chance to apply Poison on their Basic Attacks for 2 turns.

ITEMS

Pouch of Greed’s price has been doubled (6 Relics to 12 Relics)

DUNGEONS/ENEMIES

The Arena no longer kicks you out right after entering

Vyn’s Sanctum now has a battle background

VISUAL/OTHER

The Blacksmith’s Forging menu now resembles the Shop



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