Game
Evolution of Defence
11 years ago

06/06/2015 Death Rework + Pause Rework + Random Event Additions + Patches.


Death

  • Now when the base is destroyed the player is taken to a death screen and has to start the game from the beginning.

  • When the player comes into contact with enemies they become injured and cannot fire for a limited amount of time.

Shop

  • *

  • The shop now has a correct open and close look after every purchase or no Purchase.

  • The shop now doesnt hide anything undernearth it.

  • The shop no longer interferes with spawning.

Random Events


  • The Random Events now all have animations.

  • 3 New random events have been added that work with the Injured player, 1 Per Level.

Pausing


  • The pause menu is no longer just a black screen.

  • The Menu Screen appears now when paused with buttons for Resuming and going to the Menu.

  • Pausing no longer effects monsters spawning.

Patches

  • More objects now overlap how you would expect them to.

  • The player no longer glitches when moving with right click and they reach the mouse cursor.

  • The player can no longer double their speed.



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