Death
Now when the base is destroyed the player is taken to a death screen and has to start the game from the beginning.
When the player comes into contact with enemies they become injured and cannot fire for a limited amount of time.
Shop
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The shop now has a correct open and close look after every purchase or no Purchase.
The shop now doesnt hide anything undernearth it.
The shop no longer interferes with spawning.
Random Events
The Random Events now all have animations.
3 New random events have been added that work with the Injured player, 1 Per Level.
Pausing
The pause menu is no longer just a black screen.
The Menu Screen appears now when paused with buttons for Resuming and going to the Menu.
Pausing no longer effects monsters spawning.
Patches
More objects now overlap how you would expect them to.
The player no longer glitches when moving with right click and they reach the mouse cursor.
The player can no longer double their speed.
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