Updates
The reason there hasn’t been any updates to 0x70 recently is because I’ve taken a little break from it. I’m returning to a generally frequent update schedule soon, and there have been some major changes to the game since I last updated it.
New Content
I’ve been working on adding a better visualization of the first person perspective in 0x70 - basically, I’ve been creating and animating a full character body that will replace the first person arms. The animations create a few annoying bugs, but the game is in alpha after all, so I’m sure I’ll be able to fix it soon. I’m also adding a new time trials mode, a new lighting system that allows for shadows, and hopefully some larger scale maps (these require a lot more work, however).
The Future of 0x70
I don’t expect 0x70 to be a game that everyone’s heard of. I don’t make games for recognition, I make them so that people can have fun playing something new. I just really hope that whoever comes across this game enjoys there time playing it. Thanks so much for checking out my game!
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