Game
UnityBlocks
7 years ago

1.0.5 released!


I have made a new update to the game. Please leave me suggestions on what I should add, changed, patch, or improve to make the game better.

a1.0.5 Changelog

  • When you die, the camera will switch to a different one.

  • A ragdoll will spawn when you die.

  • Lowered damage multiplier.

  • Lowered air time needed to take damage.

  • Now you can see the controls for editing quality settings.

  • Patched the quality selection (it didn’t work)

  • Instead of using 2 keys to change quality settings, you use “Q” to change quality settings from 1 to 5 and back to 1.

  • You can now know what quality render you selected in-game.

  • Instead of using the current time for the seed, a random seed from 1000 to 999999 will be generated.

  • Improved ragdoll on death

  • Detail scale will be randomized instead of staying on 25. (this is what forms mountains and whatnot)

  • Changed my logo and the game’s logo

  • Removed many unused assets to lower required space and compile the game faster.

  • Sand has more realistic physics (it can now rotate when falling)



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