I have made a new update to the game. Please leave me suggestions on what I should add, changed, patch, or improve to make the game better.
a1.0.5 Changelog
When you die, the camera will switch to a different one.
A ragdoll will spawn when you die.
Lowered damage multiplier.
Lowered air time needed to take damage.
Now you can see the controls for editing quality settings.
Patched the quality selection (it didn’t work)
Instead of using 2 keys to change quality settings, you use “Q” to change quality settings from 1 to 5 and back to 1.
You can now know what quality render you selected in-game.
Instead of using the current time for the seed, a random seed from 1000 to 999999 will be generated.
Improved ragdoll on death
Detail scale will be randomized instead of staying on 25. (this is what forms mountains and whatnot)
Changed my logo and the game’s logo
Removed many unused assets to lower required space and compile the game faster.
Sand has more realistic physics (it can now rotate when falling)
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