Game
Darkest Nights at Fazbear's
2 months ago

1.0.7

there was a bug where night 6 scripted event and phonecall night pause for the main game and night 8 didn't work that started happening after I released v1.0.6

nobody informed me of this for 2 months

because nobody plays my games

sigh

it's fixed now




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thanks to a piece of criticism, all the menus will be going through visual revamps to be more consistent to the tone and feel of the main gameplay, here is the new menu!

some more old plans stuff you guys get while I continue dev on the scripted events, originally v2 was gonna feature a flashlight for both hallways to spot Bonnie and Chica, in which you'd have to pull up the jammer and hold the button to make them go away

funny story, I beat nightmare at disney in fnati but dumb... but I forgot to record it... sigh

I'll rebeat it on video soon, I'll also be working to doing it without letting Impurity progress from Cam 3

Darkest Nights at Fazbear's: The Insanity Shifts is OUT NOW!!!

THANK YOU TO EVERYONE WHO HAS SUPPORTED THIS GAME FOR SO LONG!!!!!!!!!!!!!!!!

I just wanted to share these scrapped renders I made in earlier development, originally the lighting style was this FNaF 2 flashlight kind of thing, didn't really look too good

(oh and they're also really small cuz of 2.79 being cheeky and making the res-

guess what I did guys :)

poor John... they don't mess around anymore huh?

also some gameplay screenshots will be put up tomorrow when I have the time

to keep yall entertained here's my current progress on my time from headspace night til I beat it...

I was being admittedly kinda sloppy so I don't know how I was able to get this run to a 4:08 compared to my previous 3:01 pb...

I suppose I should update, I was kind of slacking a bit yes, only one event was finished since last devlog, and I've just picked things up again since winter break has started. one of the scripted events is being coded right now as we speak

I can become Jason from Forsaken with this