Changelog:
Bugs Fixed:
"Yes"
The Bird's music on the left side of the office would never stop playing and you wouldn't get attacked
Scrolling was sometimes stopped due to some error in the code that came up whilst trying to fix another bug
Duct animatronics would have their attack status even after they were pushed back by the heater, meaning that if you were waiting for them to be at the end of the ducts to use the heater sparingly, you would die no matter what
Golden Shell spawned in a bunch of characters that he was not supposed to
The ventilation error didn't make all of the screen black
Liam and MintMan have almost no difference in attack time going from 1 to 20 difficulty
Time still progresses when jumpscares are playing
Jack O' Duggy does not make the lights flicker
Jack O' Duggy's sound effect still plays in spite of shutting the vent
The 'Wind up Jack' button was in the old style
'Set all +1' button was mislabeled as 'Add all 1'
Gas pipe smoke has rendering issues
Gas pipe displays School Boy when rendered during the deactivation of the AI group
Mussy had some inconsistencies with the non-'Mussy Says' actions
Jack O' Ket and Ghostly Poundinger Shell can go away if you "use your flashlight" that Sir Polecious' Evil Twin has stolen from you.
Flashlight sound effect plays while viewing the cameras
Flashlight sound effect plays when you no longer have the flashlight
Other sound effects play in Odin's pre-jumpscare scene
Flashlight is usable during power outage
The power outage didn't shut down the office equipment correctly
The Odin sequence does not start by itself if you are viewing the cameras
Changes:
Optimized gas pipe smoke rendering
Becky's attack time is now the correct duration
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