If all goes well, after this reaches the main branch on Steam I will be finally uploading it here on GameJolt & Itch.
Here is the changelog:
-Smoother camera motion w/ adjustable slide
-Toggleable Cursor HP & Inventory
-Cursor opacity slider
-Custom item & ammo outline colors (default for ammo is now white for better visibilty)
-Minimap now locked rotation by default (w/ new toggle)
-Lower Viewmodel setting
-Guardians should attack less near screen edges
-Fixed HUD elements breaking at certain aspect ratios (hopefully)
-Lowered generator drain on S1 of Provision
-Indicator added for deployed turrets
-Extended time that dropped flares are obtainable for
-Eliminated guardian clipping issues in Beneath
-Improved hitboxes
-Fixed rare input bug related to boarded walls (hopefully)
Going through beta first to ensure no major issues.














1 comment