Game
Grief *Early Access*
8 years ago

1.1.0 PATCH NOTES


Big changes
*Took out Mana Potions/Mana Chests
(reasoning) Mana potions have proven to have little to no benefit to the point that when through testing Ive had testers strait up ignore Mana Chests even if it was handed to them

*Took out Blue Mimics

*Red Mimics now target all party members, but only takes 25% Hp away

*Changed the skill “Blade barrage” It now targets two random enemies

*Changed the skill “Assassinate” and “Back stab” from having a chance to poison, to now having a chance to kill target (mobs only)

*Access to the Ice map up to the boss

		
			Minor changes
		
	

*Fixed minor grammar issues

*Low-Hp Potions restores 5% more Hp

*Reduced the agility of Gimps
(reasoning) There agility made it near imposable to escape from one of there fights



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Fan art for Foolish I'm feeling kinda better so I drew this

What you all think

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Terraria

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

brung back my old oc plus a new one

...they don`t have names yet tho

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!