Check out the release video:
If you have been following the various sneak peeks that we’ve been posting for the past few weeks, you should know by now that the two main features in 1.11 are the repair tool and interactive waves. Add to that 63 (!) new ships, and this release is sure to keep you busy while we work on an exciting 1.12!
Here’s the official 1.11 changelog:
New “Repair Structure” tool! Use it on the edges of broken parts of a ship, and if you are skilled the ship structure will repair itself
Redesigned waves sub-system: waves now consist of ocean waves and waves generated either manually with the new “WaveMaker” tool, or automatically like tsunami and rogue waves (see https://gabrielegiuseppini.wordpress.com/2019/05/12/1d-simulation-of-ocean-waves/)
Added “Orphaned particles rendering”: individual particles that break off the ship structure used to disappear, while they are now rendered contributing to debris, flotsam, and rubble
Also dry parts of a ship now rot when exposed to sea water, albeit very slowly…
Improved “Move” tool to only move - and rotate - loosened parts of a ship
Increased number of ephemeral particles, and improved performance of air bubbles
Added a few new materials, including “stainless” materials that never rot, rubber, and LEGO(c) bricks!
Fixed bug that would crash the game when setting the number of clouds to zero on computers with specific graphics cards
…and a few more small improvements here and there
63 new ships
Musical theme for this release: Evanescence, entire discography
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