Minor addition to completion stars. Eternally Diddified makes it spin, and XOR makes it move around. The Eternal star has more priority over the XOR star, but you can get a combined star for beating Eternal+XOR in one go.
Acephalous's killtimer is now stalled while holding him clicked in the "stand still" phase, preventing an extremely rare but unfair death.
XOR now enters the room four minutes into an Eternally Diddified run.
Diddified Bonnet Night now gives a reward on completion. The plushies displayed work a bit differently now.
You can now click the Bonnet plushies for a squeaky noise.
Added more RWQFSFASXC voicelines.
Added 1nt3rest1ng sounds to DIDDY PARTY.
Next up
Peak is coming...
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Runestones: from concept to in-game model🗿
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
not the greatest house, but it's a house! :D
Explosive domino effect
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Colorful Fox
Happy Late Easter!
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl










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