Game
Hello Neighbor: Hidden Spirits
2 years ago

1/2

I'm not kidding when I say this: I think the AI might be done. It does everything I want it to. It sets traps, does daily tasks, and even tries to outsmart you in chases. It's kind of a surreal feeling.




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New prototype house exterior & Slight Redesigned Interior :)

Will post some screenshots of the interior once it gets properly furnished

We recommend waiting until we complete the Part 1 enhancement update before playing HNHS. The current public build is outdated and very unstable. This major enhancement update should resolve "most" issues upon completion.

We're not Dead. yet at least. development is slow

We should have a new development video out by November :)

New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!

Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor

Added proper window jumping and swearing when the Neighbor is in hunt mode

Trophies are now implemented :)

the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.