Game
Umber: The Bag Quest
6 months ago

1.2 release:

Broken crate pieces have slightly random horizontal offset.
Crates can no longer drop coins but are more likely to drop bows.
Tutorial can be replayed from menu.
Achievements added.

The branch will guide you.




1 comment

Loading...

Next up

Hey everyone! Got a bit of a devlog here, no gameplay to show yet but there will be soon-ish.

So far, we have 11/30 characters done, and the framework for everyone else is falling into place.

We hope you check out the game when it's done!

A 2 minute gameplay showcase? You bet! Currently, there's 11 characters implemented with much more to be done soon.

Of course, much of the game is missing polish, this is a relatively early stage of development. Stay tuned!

Progress, progress, progress. Took a break for a couple days but still making progress!

Early office

The first build of the game is out, containing 15/30 characters!

As well as that, most of the art is finished so development will likely be speeding up for a little while.

#BadArtChallenge i had fun at the zoo

#FNaFArt Here's a collection of my FNaF SFM renders, including a new Freddy one made just earlier today! Happy 10th!

Hey! I'm working on a new game and I've been wanting to share, but I'm waiting to get some more art done before making an actual page for it. Here's a little teaser for what I have so far.

Alpha 2 is out! This build contains five more characters than the previous one. Why only 20 instead of 23? Well, truth be told, I wasn't going to release a build at all, but I feel like it's better to wait on the others.

I wanted to show a little snippit of progress, so here's Wiggler! We loved the Ignited Bonnie mechanic from The Joy of Creation Story Mode's office segment, so Wiggler acts very similarly.