Game
Ghost Hospital

5 years ago

1.3.0 Is Live!

This was supposed to launch in November!

Oops!

I'll list the changes below the cut.


  1. Massive overhaul of combat! The anxiety system is still present, but most everything else has been modified- damage formulas, attacks, enemy behaviors, the whole nine yards. There's also some new enemies and skills.

  2. The Emergency Ward Key Puzzle has been shortened! This is the one thing that I've gotten consistent complaints about, and honestly, I agree, there's no need for it to be as long as it is. It's been shortened significantly.

  3. Saving is different now! You can save anywhere now, but save points now allow you to heal, and talking to Minerva will net you some new dialogue just about every time, once you have all three protagonists, so there's extra incentive to use them! But like, you don't have to. Do whatever you want, I'm not a cop.

  4. Dr. Poe has a unique track now! While I love Sim Gretina's musical stylings, our team and composer agreed that it was still a bit weird to have that one royalty-free track sticking out like a sore thumb. So that's in there now, and there's a new 'resting in your bed' jingle.

  5. Sparklies have been redrawn in order to increase visibility. I don't want these things to be hunt-and-find searches, so they're clearer now.

  6. More flavor text! Who doesn't like flavor text?

  7. Carna has been nerfed. I thought I already did this, but it's done for real now.

  8. Some dialogue has been tweaked for better flow and personality consistency.

  9. Enemies should all be at a consistent resolution now, I know that was bugging some people, myself included.

  10. General optimization and bugfixes.

Thank you so much to Liquid Mikan who's worked very hard on translating 1.2.0 into Japanese! It's amazing to see this little project have its scope broadened to a wider audience! Check it out on Youtube, or on NicoNico! Be sure to check out the OST Playlist on Youtube, too!

We're hard at work on the next chapter of the game, which everyone will be able to experience in the full version! Thank you immensely to everyone who's supported the project on Patreon! Remember, being a patron for three or more months not only means a credit in the game, but depending on tier, the ability to add content into the project itself!

Thanks you all for your continued support, and we hope for your continued support in the future! If you run into any bugs or troubleshooting issues, please feel free to let us know.

Thanks!



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