Game
Offendron Warrior
7 years ago

1.4.0 patch


After playing Defender, Stargate, and Dropzone for a while, I lately realized that Offendron Warrior’s learning curve is screwed up !

So i did a major balance patch today.

  • Nerfed all enemies. (Movenent speed, bullet firerate, etc)

  • Changed Counter firer’s pattern. They will slowly approach to you instead of just randomly flying around. it would make fighting with them less tedious.

  • Player’s laser always travel at the same speed, ignoring the screen or the player’s movement. (like defender’s laser does)

  • You can now use the safe Hyperspace twice. You can die if you use it for third times or more.

If you don’t like these changes, feel free to leave a feedback here.



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Fan art for Foolish I'm feeling kinda better so I drew this

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Runestones: from concept to in-game model🗿

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

"Our work is never over" they said.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.