Game
Offendron Warrior
7 years ago

1.4.0 patch


After playing Defender, Stargate, and Dropzone for a while, I lately realized that Offendron Warrior’s learning curve is screwed up !

So i did a major balance patch today.

  • Nerfed all enemies. (Movenent speed, bullet firerate, etc)

  • Changed Counter firer’s pattern. They will slowly approach to you instead of just randomly flying around. it would make fighting with them less tedious.

  • Player’s laser always travel at the same speed, ignoring the screen or the player’s movement. (like defender’s laser does)

  • You can now use the safe Hyperspace twice. You can die if you use it for third times or more.

If you don’t like these changes, feel free to leave a feedback here.



0 comments

Loading...

Next up

Path of Kami: The Evolution of the Lore

Runestones: from concept to in-game model🗿

Just a Pico sprite

Finished work on the emotions of a new character for the tank universe

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Rockin the Guitar, an Axe like Guitar I made for my Uni project

We're glad to announce that Baby Dino Adventures 🦖 is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM