Game
Offendron Warrior
7 years ago

1.4.0 patch


After playing Defender, Stargate, and Dropzone for a while, I lately realized that Offendron Warrior’s learning curve is screwed up !

So i did a major balance patch today.

  • Nerfed all enemies. (Movenent speed, bullet firerate, etc)

  • Changed Counter firer’s pattern. They will slowly approach to you instead of just randomly flying around. it would make fighting with them less tedious.

  • Player’s laser always travel at the same speed, ignoring the screen or the player’s movement. (like defender’s laser does)

  • You can now use the safe Hyperspace twice. You can die if you use it for third times or more.

If you don’t like these changes, feel free to leave a feedback here.



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Have a good Boi

Just a Pico sprite

Strange Umbrella

Showing off player 2 😎

What do you think?

My D&D art for my family so far (WIP if you couldn't tell)

2d lighting experiment

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror