This Is Release of 1.4.11!
And what can we see here? Hmm…
Animation of Ice Torpedo (all kinds of lightning and so on) and fire;
English language in “Sandbox” mode;
Ending:
We wait 1.4.12…
This Is Release of 1.4.11!
And what can we see here? Hmm…
Animation of Ice Torpedo (all kinds of lightning and so on) and fire;
English language in “Sandbox” mode;
Ending:
We wait 1.4.12…
Hi!
We present to your attention the update for I'll Be Bread.
In this update, we were forced to turn off the game sounds. I think you know, that it was terrible, brrr. But, now we are working at the normal "PIU-PIU"!
There is an update of I'll Be Bread!
Improved Menu, upgraded locations and others are waiting for you!
Good luck!
P.S. We are in process of creating of ending cutscene!
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Family band complete!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
0 comments