Game
Floating Sandbox
7 years ago

1.6.0 Released!


For this release I’ve re-written most of the OpenGL code, adding atlases and optimizing batches, among other things. Performance has improved noticeably, mostly to make room for more simulation work in future releases.

Changes in this version:

  • Added anti-matter bomb

  • Added more control over sound effects and music

  • Game now starts in full-screen mode, and user can switch back and forth between full-screen mode and normal-screen mode

  • Paid off considerably technical debt in the OpenGL domain,
    with 20% performance improvement in the rendering subsystem

  • Another 10% performance improvement in the water and land contour interpolation

  • Revised bomb blast simulations

  • Lots of new ships, thanks to many contributors



1 comment

Loading...

Next up

Floating Sandbox at LVL UP Expo 2025!

1.12 Screenshot #1

Sneak Peek at the New Water Flood Algorithm

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

"Our work is never over" they said.

Just a Pico sprite

Finished work on the emotions of a new character for the tank universe

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Rockin the Guitar, an Axe like Guitar I made for my Uni project