Game
Floating Sandbox
8 years ago

1.6.0 Released!


For this release I’ve re-written most of the OpenGL code, adding atlases and optimizing batches, among other things. Performance has improved noticeably, mostly to make room for more simulation work in future releases.

Changes in this version:

  • Added anti-matter bomb

  • Added more control over sound effects and music

  • Game now starts in full-screen mode, and user can switch back and forth between full-screen mode and normal-screen mode

  • Paid off considerably technical debt in the OpenGL domain,
    with 20% performance improvement in the rendering subsystem

  • Another 10% performance improvement in the water and land contour interpolation

  • Revised bomb blast simulations

  • Lots of new ships, thanks to many contributors



1 comment

Loading...

Next up

Floating Sandbox at LVL UP Expo 2025!

1.12 Screenshot #1

Sneak Peek at the New Water Flood Algorithm

art comission.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Finished work on the emotions of a new character for the tank universe

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

My D&D art for my family so far (WIP if you couldn't tell)