Game
Floating Sandbox
7 years ago

1.6.0 Released!


For this release I’ve re-written most of the OpenGL code, adding atlases and optimizing batches, among other things. Performance has improved noticeably, mostly to make room for more simulation work in future releases.

Changes in this version:

  • Added anti-matter bomb

  • Added more control over sound effects and music

  • Game now starts in full-screen mode, and user can switch back and forth between full-screen mode and normal-screen mode

  • Paid off considerably technical debt in the OpenGL domain,
    with 20% performance improvement in the rendering subsystem

  • Another 10% performance improvement in the water and land contour interpolation

  • Revised bomb blast simulations

  • Lots of new ships, thanks to many contributors



1 comment

Loading...

Next up

Floating Sandbox at LVL UP Expo 2025!

Sneak Peek at the New Water Flood Algorithm

1.12 Screenshot #1

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Family band complete!

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Demonstration of the spells and their effects :)!