Fixed The Endoskeleton and RWQFSFASXC showing up too much
Starting a New Game no longer erases progress
Added a new easter egg
Added a perspective shader to the office
probably fixed some other stuff i dont remember
In other news, an overhaul of the current version of FNaF 0 is in development. Since I've improved so much as a 3D artist, I figured this game could use an upgrade for improved accuracy and generally nicer visuals. So far, I've just started tweaking the character models to look a subtly better.


The locations seen on the cameras are quite barebones due to how quickly I wanted them done. those will be my main drive for completing this update. Things like the gameplay, the sounds, and the trailer will be reworked aswell. I especially want to fix the aspect ratio so that it's actually 4:3 instead of being stretched to 4:3.
Ok bye











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