Game
Journey to the Thingamajig
9 years ago

1.8.0


Thanks to /r/webgames and a GameJolt commenter, I received a lot of feedback and suggestions.

The changes I made for this release were:
-adding tweakable controls up. You can now alternate between ‘normal’, ‘tight’, and ‘momentous’ controls.

The changes on my shortlist are:

  1. Improving the ‘leap of faith’ in level 3

  2. improve level 4 ending

  3. improve hit box on switches

  4. add continuous forward momentum through levels

  5. umbrella delay

  6. remappable keys/controls

Your feedback is greatly appreciated. Thanks folks.



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Have a good Boi

Runestones: from concept to in-game model🗿

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Made my first ever animation.

Only true badasses may pass! #conceptart #art #gamedesign

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Double Rainbow!!!

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