Game
Journey to the Thingamajig
9 years ago

1.8.0


Thanks to /r/webgames and a GameJolt commenter, I received a lot of feedback and suggestions.

The changes I made for this release were:
-adding tweakable controls up. You can now alternate between ‘normal’, ‘tight’, and ‘momentous’ controls.

The changes on my shortlist are:

  1. Improving the ‘leap of faith’ in level 3

  2. improve level 4 ending

  3. improve hit box on switches

  4. add continuous forward momentum through levels

  5. umbrella delay

  6. remappable keys/controls

Your feedback is greatly appreciated. Thanks folks.



0 comments

Loading...

Next up

We are under attack!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Family band complete!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Demonstration of the spells and their effects :)!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

My D&D art for my family so far (WIP if you couldn't tell)

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)