Game
Journey to the Thingamajig
9 years ago

1.8.0


Thanks to /r/webgames and a GameJolt commenter, I received a lot of feedback and suggestions.

The changes I made for this release were:
-adding tweakable controls up. You can now alternate between ‘normal’, ‘tight’, and ‘momentous’ controls.

The changes on my shortlist are:

  1. Improving the ‘leap of faith’ in level 3

  2. improve level 4 ending

  3. improve hit box on switches

  4. add continuous forward momentum through levels

  5. umbrella delay

  6. remappable keys/controls

Your feedback is greatly appreciated. Thanks folks.



0 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I worked so hard to get all four of them to the end safely, but then...

brung back my old oc plus a new one

...they don`t have names yet tho

Levels' maps.

Regional Bulbasaur. #Pokemon

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Double Rainbow!!!