Game
Evolution of Defence
11 years ago

10/06/15 Patch Notes


Shop

  • The shop now no longer causes normal enemies to spawn during the random event.

  • When the player has enough energy to evolve, a button appears in the game so you dont have to pause.

  • Closing the shop no longer makes text appear over the screen.

Random Events

  • The new random events are now slower and easier to handle

  • The new random events are now less bugged.

  • The minions now have a new bullet sprite.

Turret

  • The shop now has a upgrade for the turret, costing 30 energy.

  • The turret now has a new bullet sprite

Player

  • The players speed can no longer be doubled

  • The player can no longer glitch inside the mouse when moving with the mouse.

End Game

  • The game can now be ended after the Third Level.

Pause Screen

  • The controls menu now says β€œBack” rather then β€œMenu”

  • The pause screen no longer causes text to appear when unpaused

  • The pause screen no longer causes random event enemies to spawn when they shouldnt

Main Menu

  • Within the main menu there is now a button to switch between windowed and fullscreen.

Levels

  • Its no longer possible to get stuck inside the edges of game.



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. πŸ˜‚

What's coming out of your own improvs? πŸ€”

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Fan art for Foolish I'm feeling kinda better so I drew this

So here's the first of the zodiac signs i will make for the next weeks.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Levels' maps.

I did this on my 3DS ^^ #Kirby

Double Rainbow!!!