Game
Evolution of Defence
11 years ago

10/06/15 Patch Notes


Shop

  • The shop now no longer causes normal enemies to spawn during the random event.

  • When the player has enough energy to evolve, a button appears in the game so you dont have to pause.

  • Closing the shop no longer makes text appear over the screen.

Random Events

  • The new random events are now slower and easier to handle

  • The new random events are now less bugged.

  • The minions now have a new bullet sprite.

Turret

  • The shop now has a upgrade for the turret, costing 30 energy.

  • The turret now has a new bullet sprite

Player

  • The players speed can no longer be doubled

  • The player can no longer glitch inside the mouse when moving with the mouse.

End Game

  • The game can now be ended after the Third Level.

Pause Screen

  • The controls menu now says β€œBack” rather then β€œMenu”

  • The pause screen no longer causes text to appear when unpaused

  • The pause screen no longer causes random event enemies to spawn when they shouldnt

Main Menu

  • Within the main menu there is now a button to switch between windowed and fullscreen.

Levels

  • Its no longer possible to get stuck inside the edges of game.



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Shadow The Hedgehog X pixel art

Only true badasses may pass! #conceptart #art #gamedesign

Double Rainbow!!!

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Magic staffs created especially for each sign

#moba #zodiac #magic #staff #signs #gamedev #3Dart

Sonic X pixel art.

Let's gooo! Sub-15 minutes achieved thanks to a new skip found by @mazou !

My new Endfall demo Any% world record is 14:48! Used safe strats and got too excited here and there, but I'm satisfied. Thanks to @ElPichon for the game, and y'all beat my time! ;D

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.