
He'll randomly show up on either vent door:

If you take too long to close the door to scare him off, he'll explode, breaking the ventilation in the process, requiring you to restart it.

He'll randomly show up on either vent door:

If you take too long to close the door to scare him off, he'll explode, breaking the ventilation in the process, requiring you to restart it.
Update 1.1
This update makes some changes to the game and fixes a minor bug that was exclusive to the Android version. Read the article for more information.
I've finished animating all jumpscares, here are single frames from each one of them.
@Sim_Naum ![]()
has finished recording all calls, they are now in the game.
The subtitles for them are also finished, and now here's a preview of the Night 1 call.
Here's another thing that I've finished earlier, that's the Game Over screen's background.
I've also added the GJAPI and the DRPC.
My new snowman plush
Funtime Freddy has been programmed!
He starts in the Funtime Stage (camera 7), and he will slowly leave it, and you have to play the audio to reverse his progress before he leaves.
Decided to add a BTS tab to the extras.
Finished more office renders, these being some of the animatronics standing at the doors (Freddy, Bonnie and Foxy), the animations for opening and closing the doors, and Freddy inside the office holding a gift box.
I've finished the power out renders, and also made the animation for the monitor.
With that, all office renders are now done.
Finished the newspaper and the story, which has been added to the description.
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