Game
13 RONIN

6 years ago

13 RONIN - DevLog #1 - Pixel-art samurai fighter


13 RONIN is a 2D pixel art samurai sword fighting game inspired by old Japanese samurai movies and 8-bit classics such as Barbarian and The Way Of The Exploding Fist. Your mission as a noble samurai is to defeat 13 renegade ronin and their murderous leader. Although done in low-resolution pixel art the game will have a somewhat “arty” aesthetic in black and white mixed with details in color.

Who am I?

I’m a 40 year old Swede with about 17 years of professional experience working as a .Net developer. To make a game has been a dream ever since I as a child learned to write a “guess a number”-game on my Commodore 64. Now I’m trying to fulfill that dream.

I’m the sole developer behind this project and I’m doing it as a spare time project so please be patient.

Status

The main structure of the game and basic gameplay, based on placeholder graphics, is done and I’m currently switching between drawing assets and coding graphics effects like rain and lightning.

News

I’m quite often updating my dev blog with short posts about the progress I make. A post can contain a new animation, a sound effect, a code sample or something else related to the making of 13 RONIN. On this and other forums I will post updates, that are longer than those on my site, but not as often.

To help and inspire the community I will share tools and parts of the code on my BitBucket-page.

Happy coding!
/jan.

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https://www.eraserheadstudio.com/



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Next up

13 RONIN - DevLog #6 - Time for graphics

13 RONIN - DevLog #8 - First public build

13 RONIN - DevLog #2 - Lightning

13 RONIN - DevLog #4 - Say hello to Ester!

13 RONIN - DevLog #7 - Fight or flight?

13 RONIN - DevLog #3 - The movie analogy

13 RONIN - DevLog #5 - Shouts N' Music

I was bored, so... ManutKat.